VR Experience for Training & Education
Virtual Training Virtual Reality (VR) Experience For Training and Education With our 13 years of experience creating games to both train and educate, we have …
Virtual Training Virtual Reality (VR) Experience For Training and Education With our 13 years of experience creating games to both train and educate, we have …
Manufacturing Manufacturers have come to realize that active learning produces a greater retention rate than reading materials. The Training Arcade provides 3 benefits for Siemens’ …
Retail Training From the warehouse to the selling floor our game-based training can be utilized anywhere, anytime Games tap into that drive to be the …
Financial Training How do you cut through complicated acronyms and jargon to make training fun and engaging? As a result of the fall-out of the …
Pharmaceutical Does your pharma team need training they can access anywhere, anytime? Our web-based training provides engaging learning tools for your pharma road warriors to …
Physician & Healthcare Training High performers with busy schedules are a perfect match to game-based training “Our, CHEST learners have complex patients with lots of …
Sales Training Have a sales team that needs training on a new product or software? We work with companies who want to maximize knowledge retention …
Purpose This mobile-first learning application was developed to teach financial literacy to adults of all ages and education levels. This course was designed to be …
Purpose The JubliApp™ was created for Juice Pharma Worldwide to help users track the progress of their toenail fungus treatment and adhere to their medical …
Game Kiosk Purpose Planogram Crush was created in collaboration with One Door, a visual merchandising company, dedicated to streamlining in store promotions and execution. Solution …
Purpose Dr. Neb is a Scenarios (a story driven simulation) game created for CHEST, the American College for Chest Physicians, to help clinicians who treat …
Purpose Bridge to Care was created by The Game Agency for Merck to help physicians better understand and engage patients diagnosed with HIV. The modules …
Purpose Lundbeck, a Danish international pharmaceutical company, needed an engaging app to help their salesforce become proficient in key product information in advance of their …
Purpose Great Minds, Greater Purpose is a game-based app that was created to help pharmaceutical sales reps prepare for their upcoming sales meeting. Solution This …
Purpose IT Cosmetics, a division of Loreal, wanted to implement a gamified, reward-driven Learning Management System (LMS) to fully immerse employees in their brand and …